Shitsukan—Understanding and Manipulating Material and Quality Perception (Запис № 579816)

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001 - CONTROL NUMBER
control field 978-981-95-4762-3
003 - CONTROL NUMBER IDENTIFIER
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005 - DATE AND TIME OF LATEST TRANSACTION
control field 20260304124214.0
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION
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020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9789819547623
-- 978-981-95-4762-3
024 7# - OTHER STANDARD IDENTIFIER
Standard number or code 10.1007/978-981-95-4762-3
Source of number or code doi
050 #4 - LIBRARY OF CONGRESS CALL NUMBER
Classification number TA1634
072 #7 - SUBJECT CATEGORY CODE
Subject category code UYQV
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Subject category code COM016000
Source bisacsh
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Subject category code UYQV
Source thema
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 006.37
Edition number 23
245 10 - TITLE STATEMENT
Title Shitsukan—Understanding and Manipulating Material and Quality Perception
Medium [electronic resource] /
Statement of responsibility, etc edited by Shin'ya Nishida, Ko Nishino.
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2026.
264 #1 -
-- Singapore :
-- Springer Nature Singapore :
-- Imprint: Springer,
-- 2026.
300 ## - PHYSICAL DESCRIPTION
Extent VIII, 330 p. 134 illus., 112 illus. in color.
Other physical details online resource.
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505 0# - FORMATTED CONTENTS NOTE
Formatted contents note What is Shitsukan? -- Human Visual Perception of Shitsukan -- Computational Visual Modeling of Shitsukan -- Shitsukan at the Intersection of Vision and Language -- Shitsukan of Sound -- Decoding Shitsukan in The Brain -- The Neural Processing of Shitsukan Perception -- Shitsukan Perception When Impaired -- The Neural Value Transformation from Shitsukan -- The Haptics of Shitsukan -- Augmenting Reality with Shitsukan -- Dynamic Projection of Shitsukan -- Digital Fabrication of Shitsukan -- Shitsukan in Industrial Engineering -- Depicting Shitsukan.
506 0# - RESTRICTIONS ON ACCESS NOTE
Terms governing access Open Access
520 ## - SUMMARY, ETC.
Summary, etc This open-access book presents interdisciplinary research on "Shitsukan" a unique Japanese word that refers to the qualitative, immeasurable attributes pertaining to the materials and quality of objects and scenes. Through the perception of the wide and rich varieties of Shitsukan, humans can gain essential information for their daily lives, perceive the richness of the world, judge the value of things, and determine appropriate bodily actions. Understanding how to recognize Shitsukan and how to manipulate Shitsukan are thus fundamental research topics for us humans. This book describes the quest towards defining and excavating the deep Shitsukan information in the real world to advance our understanding of Shitsukan perception at both the computational and experimental levels. This book is organized as follows: Part I introduces how humans and machines perceive Shitsukan. Part II introduces diverse studies on the neural processing of Shitsukan. Part III addresses how to control Shitsukan experiences. By reading through this book, readers will gain insight into how humans and machines perceive Shitsukan (psychopysics and computer vision), how the brain processes Shitsukan (neuroscience), and how one can create and modulate Shitsukan (virtual reality, digital art, and industrial engineering).
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-- Publisher contact for further accessibility information: accessibilitysupport@springernature.com
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer vision.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Neurosciences.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Cognitive psychology.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Virtual reality.
9 (RLIN) 178
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Augmented reality.
9 (RLIN) 179
650 14 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Computer Vision.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Neuroscience.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Cognitive Psychology.
650 24 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Virtual and Augmented Reality.
9 (RLIN) 183
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Nishida, Shin'ya.
Relator term editor.
-- (orcid)0000-0002-5098-4752
-- https://orcid.org/0000-0002-5098-4752
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
9 (RLIN) 23621
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Nishino, Ko.
Relator term editor.
-- (orcid)0000-0002-3534-3447
-- https://orcid.org/0000-0002-3534-3447
Relator code edt
-- http://id.loc.gov/vocabulary/relators/edt
9 (RLIN) 23622
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Corporate name or jurisdiction name as entry element SpringerLink (Online service)
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Title Springer Nature eBook
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9789819547616
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9789819547630
776 08 - ADDITIONAL PHYSICAL FORM ENTRY
Display text Printed edition:
International Standard Book Number 9789819547647
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier <a href="https://doi.org/10.1007/978-981-95-4762-3">https://doi.org/10.1007/978-981-95-4762-3</a>
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