Animating Unpredictable Effects [electronic resource] : Nonlinearity in Hollywood’s R&D Complex / by Jordan Gowanlock.

За: Інтелектуальна відповідальність: Вид матеріалу: Текст Серія: Palgrave AnimationПублікація: Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2021Видання: 1st ed. 2021Опис: XI, 206 p. 4 illus. in color. online resourceТип вмісту:
  • text
Тип засобу:
  • computer
Тип носія:
  • online resource
ISBN:
  • 9783030742270
Тематика(и): Додаткові фізичні формати: Printed edition:: Немає назви; Printed edition:: Немає назви; Printed edition:: Немає назвиДесяткова класифікація Дьюї:
  • 791.4334 23
Класифікація Бібліотеки Конгресу:
  • NC1765-1766
Електронне місцезнаходження та доступ:
Вміст:
Introduction: Defining Nonlinear Animation -- Chapter 1: Simulation and R&D: Knowing and Making -- Chapter 2: Hollywood’s R&D Complex -- Chapter 3: Engineering Moving Images: “Tech dev” meets “look dev” -- Chapter 4: Animating Management -- Chapter 5: Catastrophe, Chaos, and Perfect Storms -- Conclusion: Engineering Movies. 210.
У: Springer Nature eBookЗведення: Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters’ flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them. Unpredictable Visual Effects uncovers an institutional and industrial history that saw media industries conducting more private R&D as Cold War federal funding began to wane in the late 1980s. In this context studios and media software companies took concepts used for studying and managing unpredictable systems like markets, weather, and fluids and turned them into tools for animation. Unpredictable Visual Effects theorizes how these animations are part of a paradigm of control evident across society, while at the same time exploring what they can teach us about the relationship between making and knowing.
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Introduction: Defining Nonlinear Animation -- Chapter 1: Simulation and R&D: Knowing and Making -- Chapter 2: Hollywood’s R&D Complex -- Chapter 3: Engineering Moving Images: “Tech dev” meets “look dev” -- Chapter 4: Animating Management -- Chapter 5: Catastrophe, Chaos, and Perfect Storms -- Conclusion: Engineering Movies. 210.

Open Access

Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters’ flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them. Unpredictable Visual Effects uncovers an institutional and industrial history that saw media industries conducting more private R&D as Cold War federal funding began to wane in the late 1980s. In this context studios and media software companies took concepts used for studying and managing unpredictable systems like markets, weather, and fluids and turned them into tools for animation. Unpredictable Visual Effects theorizes how these animations are part of a paradigm of control evident across society, while at the same time exploring what they can teach us about the relationship between making and knowing.

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