Beginning iPhone Development with Swift 4 [electronic resource] : Exploring the iOS SDK / by Molly K. Maskrey.

За: Інтелектуальна відповідальність: Вид матеріалу: Текст Публікація: Berkeley, CA : Apress : Imprint: Apress, 2017Видання: 4th ed. 2017Опис: XXI, 552 p. 348 illus., 341 illus. in color. online resourceТип вмісту:
  • text
Тип засобу:
  • computer
Тип носія:
  • online resource
ISBN:
  • 9781484230725
Тематика(и): Додаткові фізичні формати: Printed edition:: Немає назви; Printed edition:: Немає назви; Printed edition:: Немає назвиДесяткова класифікація Дьюї:
  • 004.165 23
Класифікація Бібліотеки Конгресу:
  • QA76.8.M3
  • QA76.774.I67
Електронне місцезнаходження та доступ:
Вміст:
Chapter 1: Getting to Know the iOS Landscape -- Chapter 2: Writing our First App -- Chapter 3: Handling Basic User Interactions -- Chapter 4: Adding Intermediate Level User Interactions -- Chapter 5: Working with Device Rotations -- Chapter 6: Creating a Multiview Application -- Chapter 7: Using Tab Bars and Pickers -- Chapter 8: Introducing Table Views -- Chapter 9: Adding Navigation Controllers to Table Views -- Chapter 10: Collection Views -- Chapter 11: Split Views and Popovers for iPad Apps -- Chapter 12: App Customization with Settings and Default -- Chapter 13: Persistence: Saving Data Between App Launches -- Chapter 14: Graphics and Drawing -- Appendix: An Introduction to Swift.
У: Springer eBooksЗведення: Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs.  Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language.
Тип одиниці: ЕКнига Списки з цим бібзаписом: Springer Ebooks (till 2020 - Open Access)+(2017 Network Access)) | Springer Ebooks (2017 Network Access))
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Chapter 1: Getting to Know the iOS Landscape -- Chapter 2: Writing our First App -- Chapter 3: Handling Basic User Interactions -- Chapter 4: Adding Intermediate Level User Interactions -- Chapter 5: Working with Device Rotations -- Chapter 6: Creating a Multiview Application -- Chapter 7: Using Tab Bars and Pickers -- Chapter 8: Introducing Table Views -- Chapter 9: Adding Navigation Controllers to Table Views -- Chapter 10: Collection Views -- Chapter 11: Split Views and Popovers for iPad Apps -- Chapter 12: App Customization with Settings and Default -- Chapter 13: Persistence: Saving Data Between App Launches -- Chapter 14: Graphics and Drawing -- Appendix: An Introduction to Swift.

Learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. In this edition of the best selling book, you’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs.  Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, this book offers a comprehensive course in iPhone and iPad programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 11 SDK, and then guides you though the creation of your first simple application. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You'll see how to to create, load and work with playgrounds as you develop an understanding of the Swift language. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! Beginning iPhone Development with Swift 4 covers the basic information you need to get up and running quickly with your iOS apps. Once you’re ready, move on to Professional iPhone Development with Swift 4 to learn more of the really unique aspects of the SDK and Swift language.

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